Follow-up to "Converting Dungeons & Dragon prices in modern day money" post
There are a couple of interesting effects which stem out from giving my players an easy conversion rate between D&D coins and modern currency (as I did here):
- players understand how big a treasure is when they find it (it's different to say: "we found 1,000 gold coins, and "we found 100,000 Euros, or 100,000 $)
- players can have an idea of how much things are going to cost around
- as a DM, I can make up costs without resorting too much to the tables
So, for example, if they enter a tavern, I will expect that they could eat something for a price which could go between a one or two silver coins per person, up to 10 silver coins (i.e. 1 gold piece) for something very fancy. In an inn, a normal room will cost probably 4 to 6 silver coins, and so on.
Eager to see what other effects this is going to cause.
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