Combat spreadsheet in progress




As you can see from the new image, the spreadsheet is progressing. You don't need anymore to have two sheets open side by side (even though it was fun to do) and you can run all your combat from a single sheet.

Here are the additions:

  • there are a bunch of new buttons: "Stordisci" (the enemy is staggered), "Sanguina" (the enemy is wounded and it is losing one HP/round), "Atterra" (the enemy is Prone) "Fai alzare" (the enemy stands up), "Mostra critica" (shows the description of the critical); "Infilza" (Lodged arrow) is currently not working;
  • the "Danni" (Damage) button will parse the damage type (e.g. 2d6+3) and calculate the appropriate amount of damages;
  • the spreadsheet shows temporary conditions (Staggered, Prone) or permanent (Dead) conditions for attacker and defender;
  • on the right side, there is a new range (called Couplings) where you can record, for the attackers, their targets; this is useful when a combat lasts for more than a round, and you have more than one or two enemies;
  • on the bottom side, I have added a general purpose section to make tests; it will look-up the attributes and possibly the skill from the "Reference" sheet and then it will roll 2d6 (using the RANDBETWEEN function); in a combat, useful to resolve charges, Intimidate/Inspire/Willpower tests, and many others. 


The layout is currently horrible :) and I still have to beta-test this in a real game session.Maybe I will create a toolbar instead of using buttons on the spreadsheet.

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